KotH Osiris

Discussion in 'Map Factory' started by Zeigh, Aug 2, 2012.

  1. Zeigh

    Zeigh L2: Junior Member

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    Hi all. Started learning to use Hammer about 1 month ago, and this is the alpha version of my first map. It's an egypt themed king of the hill map. Only used standard textures and models. Probably not the best map gameplay-wise, but I'd like constructive criticism on it. It's not a final version, so I'll be upgrading it from time to time.
     
    Last edited: Oct 7, 2012
  2. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    For the overlays that say "resupply" and such, you might want to use the gameplay props instead. Those have a dash of glow, and are made for TF2. The ones you currently have are for HL2.
     
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  3. Zeigh

    Zeigh L2: Junior Member

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    Noted.
     
  4. JeanPaul

    JeanPaul L4: Comfortable Member

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    The fog color must ALWAYS match the color of the sky or else it looks extremely weird.
     
  5. colacan

    colacan L5: Dapper Member

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    What JeanPaul says. The harvest sky (sky_harvest_01 if I'm correct) is yellowish. It'll blend nicely with the yellow sand/fog.
     
  6. Zeigh

    Zeigh L2: Junior Member

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    Yeah, I wanted to put in the same sky texture egypt has (which is harvest, afaik), but haven't really bothered since I didn't make the 3d skybox yet. Also going to replace the water texture with something better.
     
  7. tyler

    aa tyler snail prince, master of a ruined tower

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  8. Pocket

    aa Pocket func_croc

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    Indeed. But its light_environment values are different. See my recent edit to the dev wiki's sky list.