Norma

Walker

L2: Junior Member
Oct 22, 2009
85
86
thanks for the feedback! :D
gonna look into the ugly shadows problem, dunno what the problem might be though...
Yeah theres water under the bridge and its invisible for unknown reasons :/

I think you might have a leak.
 

Furex

L4: Comfortable Member
May 30, 2009
151
34
Alpha 5 - released 22/04/10
  • fixed the place in the intelroom where you could get stuck
  • added DasMatze's awesome fan in the intelrooms
  • added Acumens' sweet tractor :D
  • made the out of reach areas at the far end of the intelrooms
  • fixed the water in the middle
  • some minor detailing

anyone got any suggestions what the pipes leading from (or to) the intel can lead to (or from ;))? Look at the screenshots below if you dont know what im talking about!

 

Furex

L4: Comfortable Member
May 30, 2009
151
34
Beta 1 - released 07/05/10
  • nobuilded a couple of places in the intelroom & a few other places
  • remade the displacements in the middle & gave them a new texture
  • detailed some more
  • added a sexy 3D-skybox
  • stacked the crates in the middle, making it possible to jump up from under the bridge
  • added soundscapes
  • cliped the spotlights in the middle
  • changed the lightning origin on a couple of models
  • changed spotlight width on the spotlights in the floor
 

lana

Currently On: ?????
aa
Sep 28, 2009
3,075
2,778
The intel room still looks massive compared to the rest of the map, and some areas seem too simple in terms of architecture.