KotH non72hr (temp. name)

Discussion in 'Map Factory' started by Bloodhound, Jun 15, 2012.

  1. Bloodhound

    Bloodhound L6: Sharp Member

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    I made this layout for the upcoming 72hr-Contest, but since I don't have time on that weekend, I started creating this map without the contest.

    Theme will be alpine, again.

    Schwa and Bob helped me a lot with tweaking the layout.
    Thanks guys!

    The version on the screenshots is A3.
     
    Last edited: Oct 20, 2012
  2. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    As a clarification, this map isn't qualified for the 72hr contest. Blood isn't able to compete due to time limitations, so he did this himself, on his own time. Kudos.
     
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  3. Prestige

    aa Prestige im not gay anymore

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    interesting layout, i like it, let's test it
     
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  4. Sergis

    aa Sergis L666: ])oo]v[

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    i enjoyed playing this map. very interesting combat area with many tactical opportunities and other big words, though the minisentries are sometimes more annoying than they should be. the short rundistances are only a plus - i play this game to shoot not to run. i also isagree with the sentiment of resupplying being faster than dying being bad - its called a resupply locker for a reason. some pathways were quite narrow but it doesnt seem to have any bad effect really. looking forward to play this map again.
     
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  5. Bloodhound

    Bloodhound L6: Sharp Member

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    Thanks. :D
    I reduced ammo in the new version, hopefully this will fix the sentry spam.