- Mar 14, 2008
- 203
- 31
In Hammer there are quite a bit of textures from halflife2. Are you able to use them in a TF2 map? I realize many of them wouldn't fit stylistically anyways, I'm just wondering if they would cause an error.
I think now would be a good time for me to find a list of all the textures without tf as a keyword....
and nodraw and clip etc
while we are on the topic of filtering out HL2 junk, how do I do the same for the models? If I select TF from the dropdown menu it displays nothing. I have to select all mods and then I have to fish thru the HL2 ones as well. Not so bad once it is sorted, but it would be nice to get rid of all the categories and simply have TF2 models to cruise through.
Edit: How do you keep doing that, Youme? =P