Nodraw reflectivity?

Discussion in 'Mapping Questions & Discussion' started by Pocket, Oct 14, 2013.

  1. Pocket

    aa Pocket func_croc

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    Something that never occurred to me before is the question of what happens when VRAD encounters a nodraw brush. We know it blocks both lighting and visibility, but how much light actually bounces off of it, if any. I ask, because I'm making a map where the light that bounces off a certain face might be noticeable, but I don't want to have to actually use the correct texture for it since the face itself won't be visible. Is there a way to make a face that renders like a nodraw but also has a specific reflectivity during compile?
     
  2. henke37

    aa henke37

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    Nodraw faces don't get a lightmap, so no light can bounce from them.