- Dec 1, 2008
- 13
- 0
Hello all!
I've been working on my first full-scale map for release, and have got it to the point I'm almost ready to start play-testing it with real people, except for one thing - none of my nobuild zones work.
Neither of my func_respawn areas are preventing engineers from building stuff. I'm quite perplexed by this, as other aspects like the free class-switching in that area is working perfectly.
Just for good measure, I tried adding some func_nobuild areas in a different place, to see if I could use that as a workaround, and func_nobuild isn't working either.
I feel like I'm probably missing something very obvious, like a little switch or something that's flipped to ignore nobuild zones, but I'll be darned if I can find it! I took a look through the various tutorials and help threads here, which have been a huge help to me during my learning process (thank you all!), but couldn't seem to find it. If anybody has an idea how to resolve this, I would be very appreciative.
<eVa> Alizée Fan
I've been working on my first full-scale map for release, and have got it to the point I'm almost ready to start play-testing it with real people, except for one thing - none of my nobuild zones work.
Neither of my func_respawn areas are preventing engineers from building stuff. I'm quite perplexed by this, as other aspects like the free class-switching in that area is working perfectly.
Just for good measure, I tried adding some func_nobuild areas in a different place, to see if I could use that as a workaround, and func_nobuild isn't working either.
I feel like I'm probably missing something very obvious, like a little switch or something that's flipped to ignore nobuild zones, but I'll be darned if I can find it! I took a look through the various tutorials and help threads here, which have been a huge help to me during my learning process (thank you all!), but couldn't seem to find it. If anybody has an idea how to resolve this, I would be very appreciative.
<eVa> Alizée Fan