Downloads: A new file has been added by Zipok: cp_hillside_a1 An attempt to create a map for the competitive scene of TF2. If it works for them, it works in publics too. Game type: Symmetrical 5-CP Suggested teams: 6v6 - 10v10 Completion: 90% __________ As the map is currently in alpha stage, there is still lots of work to do, report at least these things to me in : - Any places where you think you should not reach? - Visual bugs? - Do you get stuck? Does something annoyingly block you in a place where it shouldn't? - The gameplay! Tell me your opinions. Especially about the Farmers' Elevator - Any places what you think need modifying? If you have good suggestions on how to do some details in a good TF2 fashion into certain places, please tell me. I'll consider them. The todo-list ATM: - Detailwork. - Soundscapes - All the minor tweaks that have to be done before beta.