- Dec 14, 2008
- 129
- 45
I got curious about the displacements and started playing with an idea. This is what I came up with.
the light is intentionally dim, not dark. While testing, we had no difficulty seeing each other.
http://www.pinksrealm.com/maps/arena_forest.zip
(its actually a brighter than it looks in this pic because the white around it overpowers the light in the pic)
Love to hear your thoughts. (i haven't actually released this one in case I messed something up that needs to be fixed.)
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arena_forest
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Its night, its a forest and there are bad people trying to take a capture point you have been hoping to take yourself.
------------
Development notes:
I felt like pushing my boundries a little so I tried a few new things. First are the displacements. I wanted more of them, but apparently there is a limit to how many you can use. So the forest is about half as dence as I wanted.
I was hoping to get some low to the ground fog effects, but they looked horrid and were removed.
I loved how the directions on the valve development site gave 'directions' on how to set up an arena map. 5 wins and it switches map. So, I tweeked it and got it to just scramble the teams after 5 wins and reset the score.
------------
Thanks to my testers: Jaguar and Most Hated
Build by: Pink_Panther
Email: postaudioguy@yahoo.com
Build time: 20+ hours
Build with: Hammer 4.1
Build Date: 9 Jan 2009
the light is intentionally dim, not dark. While testing, we had no difficulty seeing each other.
http://www.pinksrealm.com/maps/arena_forest.zip

(its actually a brighter than it looks in this pic because the white around it overpowers the light in the pic)
Love to hear your thoughts. (i haven't actually released this one in case I messed something up that needs to be fixed.)
------------
arena_forest
------------
Its night, its a forest and there are bad people trying to take a capture point you have been hoping to take yourself.
------------
Development notes:
I felt like pushing my boundries a little so I tried a few new things. First are the displacements. I wanted more of them, but apparently there is a limit to how many you can use. So the forest is about half as dence as I wanted.
I was hoping to get some low to the ground fog effects, but they looked horrid and were removed.
I loved how the directions on the valve development site gave 'directions' on how to set up an arena map. 5 wins and it switches map. So, I tweeked it and got it to just scramble the teams after 5 wins and reset the score.
------------
Thanks to my testers: Jaguar and Most Hated
Build by: Pink_Panther
Email: postaudioguy@yahoo.com
Build time: 20+ hours
Build with: Hammer 4.1
Build Date: 9 Jan 2009