New Gamemode... New HUD... New Ideas... Opening the world of TF2, one mind at a time... I have arose to a new idea for TF2, an unique ideas nonetheless. One that hasn't been attempted before or if it has, has FAILED! If I can put into hammer, what I have in my head, this will be astonishing! All that's left is attempting to implement it and then make the map to fit it. I believe this new mode will help vary it up a little bit and give people a little more than what they are used to. Though not confusing the map would need to be no smaller than badwater for a single stage unless snaked around properly. Seeing as I can't figure out why my other map crashes servers it looks like I might have to forget about it and start on a new one, a special one, THE ONE. As I do not have a lot of information on this, I believe that once it gets going, and most likely get some well needed entity help, this project will become well known. I hope many will follow me on this journey once the plans are in tact and ready to go. I give everyone a sneak peek at the HUD setup, if you can see through the distortion then you will be filled in more than other, but I urge you, DO NOT let other people know what you know, the less that know, the better it will be on release.