Correct me if I'm wrong, but isn't there a gametype that already exists called slay the dragon? I remember seeing a few of those maps around back 6 months or so ago...check those to see if those are similar to this gametype you're talking about.
Yeah, but that would solve the friendly fire problem. They wouldn't want to shoot since their CP is under their.
Plus, it's just a suggestion.
Correct me if I'm wrong, but isn't there a gametype that already exists called slay the dragon? I remember seeing a few of those maps around back 6 months or so ago...check those to see if those are similar to this gametype you're talking about.
it'd still be vulnerable to friendly fire
You can apply a team filter to who damages the func_breakable, much like how Potato and I set up Rocket Riot
Shame I didnt see this thread,
anyway I should have a working prefab for this, needs some fixes for the hud