Need help with custom pyrovision ammo models in a map...

Discussion in 'Mapping Questions & Discussion' started by Mr. Blue, Mar 18, 2014.

  1. Mr. Blue

    Mr. Blue L1: Registered

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    So, i've got my map done. Down to packing in the custom assets, but I keep running into a problem.

    The custom pyrovision / halloween health/ ammo kits i put in keep showing up as invisible with

    Error Index File for 'items\medkit_medium_bday.mdl' checksum 806267344 should be 1271504186

    This error ^ for every model. The error doesn't show up when compiling, just in the console in game.

    Any idea what I'm doing wrong?
     
  2. henke37

    aa henke37

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    You are doing the model replacement wrong. Don't override the existing models, set the entity to use a different one.
     
  3. Mr. Blue

    Mr. Blue L1: Registered

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    I figured as much, but I have no idea how to set the pyrovision / halloween / birthday kits to use a different model.