Need help with custom pyrovision ammo models in a map...

Mr. Blue

L1: Registered
Mar 18, 2014
2
0
So, i've got my map done. Down to packing in the custom assets, but I keep running into a problem.

The custom pyrovision / halloween health/ ammo kits i put in keep showing up as invisible with

Error Index File for 'items\medkit_medium_bday.mdl' checksum 806267344 should be 1271504186

This error ^ for every model. The error doesn't show up when compiling, just in the console in game.

Any idea what I'm doing wrong?
 

henke37

aa
Sep 23, 2011
2,075
515
You are doing the model replacement wrong. Don't override the existing models, set the entity to use a different one.
 

Mr. Blue

L1: Registered
Mar 18, 2014
2
0
You are doing the model replacement wrong. Don't override the existing models, set the entity to use a different one.

I figured as much, but I have no idea how to set the pyrovision / halloween / birthday kits to use a different model.