Need help with control points, can't seem to get it to work!

Discussion in 'Mapping Questions & Discussion' started by johbal, Jan 30, 2009.

  1. johbal

    johbal L1: Registered

    Messages:
    15
    Positive Ratings:
    0
    Hi!

    I'm creating a map where I use 3 control points, 1 CP on each team side (home base area) and one CP in the middle of the map, we can call this the center CP.

    For creating the first control point I used the following tutorial: http://developer.valvesoftware.com/wiki/TF2/Creating_a_Capture_Point#See_also

    What I did after creating the first one was to copy it two times to get another two CPs'

    i then changed the index on the two copies. So... in total all three CPs' has got the indexes' 0-1-2!

    2 - center CP
    0 & 1 are the base side one's

    The layout of these CPs' are 0 2 1

    So, to conclude it a little, A team has to conquer their team side CP BEFORE they can move on to the center CP, the center CP should be locked while each team side CPs' are unlocked yet not conquered, and as soon as one of them is conquered the center will be unlocked. Are you with me? For those who have played cp_orange know what I'm talking about!

    So, my problem is get it to work this way, how do I configure it that way? And also, how do I generally ad more control points and arrange them? I haven't found any tutorials that explain how you create several control points and how you do to make them communicate between each other, I've simply found tutorials creating one control point!


    I hope this is not to complicated to explain for you guys, and also... since many of you are very experienced in Hammer I'd be really happy if you know a good tutorial that explains how you create several capture points.

    Also for those who need to know I'm creating a one round map...!
     
  2. GrimGriz

    GrimGriz L10: Glamorous Member

    Messages:
    774
    Positive Ratings:
    133
    Hammer comes with a map called cp_game_entities - opening that will really show you how things should be set up.

    Based on what you said, I'd make sure that for the center point the "blue previous required point" fields are all blank
     
  3. johbal

    johbal L1: Registered

    Messages:
    15
    Positive Ratings:
    0
    Ok cool!

    BUT

    Is it okay to simply copy the first control point I made, straight off? Do I need to rename the other two that are copies? Thanks!
     
  4. moosenukes

    moosenukes L1: Registered

    Messages:
    22
    Positive Ratings:
    5
    Its fine to copy, but make sure to rename every entity
     
  5. johbal

    johbal L1: Registered

    Messages:
    15
    Positive Ratings:
    0
    Right I ain't seem to be getting anywhere so I'm going to go through how I want everything to be with these three control points so you will understand and will be able to help me from there!

    On the map each team has one control point right next to their base and in the center of the map there's a third control point.

    I want it to be so that the third/center control point will remain locked until any of the two team captures their close-to-the-base control point, once any of the two teams captures the control point located right next to their base, the third/center control point will be unlocked and both teams can fight for the center control point.

    once a team controls their close-to-the-base control point and the center control point, they can move further to the remaining control point which is any one of the two located next to a team base!

    Do you understand where I'm going?


    Thanks to all of you helping and sorry for being a little difficult and demanding, I recently started using hammer and i'm really looking forward to use it more, and I don't want to end up stop using hammer because I get stuck on one point!
     
  6. Kill_the_Bug

    Kill_the_Bug L14: Epic Member

    Messages:
    1,477
    Positive Ratings:
    240
    Last edited: Feb 9, 2009