- Jun 21, 2020
- 2
- 0
So I'm new to mapping (i have started about a week ago) and I've encountered a visual bug on my map.
Blu's No_Entry texture is being covered by the spawndoor, despite the door being behind it.
Red's side is completely fine and I've already looked through the attributes and stuff. I've tried moving the texture and it didn't help.
I'm not sure what causes this glitch and help is greatly appreciated.
(note that my lighting isn't done yet, thats why it's so dark)
Blu's No_Entry texture is being covered by the spawndoor, despite the door being behind it.
Red's side is completely fine and I've already looked through the attributes and stuff. I've tried moving the texture and it didn't help.
I'm not sure what causes this glitch and help is greatly appreciated.
(note that my lighting isn't done yet, thats why it's so dark)