Multi-stage payload help

Discussion in 'Tutorials & Resources' started by Infomaniac, Sep 14, 2017.

  1. Infomaniac

    Infomaniac L6: Sharp Member

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    So, I loaded my map and when the first stage is done, Blu will spawn, but they can't leave because of the visualizer, does anyone know how to fix this?
     
  2. Xayir

    Xayir L3: Member

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    are visualiser set to the proper filter_team?
     
  3. Yabayabayaba

    Yabayabayaba L5: Dapper Member

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    idk how valve does it, but you could do it by using addoutput to change the associated respawn room, or simply disable it and enable one for the correct team
     
  4. Powerlord

    Powerlord L3: Member

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    Are the visualizers associated with the correct func_respawnroom?