Models & Props

Discussion in 'Off Topic' started by ryguy1101, Jul 26, 2008.

  1. ryguy1101

    ryguy1101 L1: Registered

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    Hey,
    Finally got hammer and starting my first map.
    Got any good suggestions where i can get models and props?
    Thanks
     
  2. Spike

    Spike L10: Glamorous Member

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    Models and props are included on the game. You can create one by putting prop_static/dynamic/physics entities and choosing the model you want to have.
     
  3. nossie

    nossie L3: Member

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    well there are a ton of models in hammer already (use a prop_static) or u could head over to the model section of the forum:http://forums.tf2maps.net/forumdisplay.php?f=17
    or if u really wanna be adventurous (yes i cant spell :p) theres a modeling program with the sdk (i think never actually used it) its callled XSI i think :p

    anyway theres your choices :)

    nossie
     
  4. MrAlBobo

    MrAlBobo L13: Stunning Member

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    the program is the sdk is just a model viewer <_<
    you need to get a modeling program separately
     
  5. nossie

    nossie L3: Member

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    my bad told you ive never used it :p
     
  6. Dox

    Dox L8: Fancy Shmancy Member

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    It is linked through the SDK, though. XSI is nice because it has easy to use options for exporting SMD files, which are used by your studiomdl.exe (in your sourcesdk\bin\orangebox\bin)program to make a finished model.
     
  7. joshman

    joshman L5: Dapper Member

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    I Wish more of the mappers would release their props for use.

    CP_Egypt, CP_redstone, and a bunch of others all have really nice props.
     
  8. YM

    aa YM LVL100 YM

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    Somone invented Emails for a reason ;)
     
  9. MrAlBobo

    MrAlBobo L13: Stunning Member

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    Theres someone on this forum that keeps saying its a good idea to use model textures that are already in the game to reduce file size...I want to ask how thats done...but don't remember who it was <_<