- Dec 19, 2007
- 108
- 6
My budget graph shows that "Mat ThreadedEndframe" is taking up a lot of resources in certain parts of my map, usually when i'm looking out at the skybox. I've found nothing about this on the dev wiki, nor anywhere else on the internet.
I've got a hunch it has to do with my poor outdoor optimization, but any insight would be magnificent.
I've got a hunch it has to do with my poor outdoor optimization, but any insight would be magnificent.