Maple Ridge

KotH Maple Ridge RC2

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Berry

resident homo
aa
Dec 27, 2012
1,056
1,898
Autumnal KotH map, a1 produced while waiting for a gameday. Formerly koth_dont.

File redistribution on other mapping sites not permitted. (gamebanana, tfmaps etc)
 
Last edited:

SSX

aa
Feb 2, 2014
392
411
Looks like it'd be a good 5v5 sorta map.
 

Lenny

L2: Junior Member
May 2, 2013
90
35
Don't what?
 

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,701
2,581
I say you will when you won't, uh-uh, honey don't
 

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,701
2,581
Don't don't don't let's start, this is the worst part
 

Berry

resident homo
aa
Dec 27, 2012
1,056
1,898
A2
- Lowered cap time from 24s to 16s
- Cut off the mid shed into two unconnected rooms for either side, increasing cover and decreasing scoutability
- Put a granary pipe prop behind the fence at the cap to cut sightlines
- Extended fences at cap point to cut sightlines

- Fixed floating props
- Moved small fence beside bridges closer to the big one to cut sightlines slightly
- Fixed BLU, added filters so enemy spawns can't be opened

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Berry

resident homo
aa
Dec 27, 2012
1,056
1,898
A3
- Changed from Alpine to Harvest theme
- Removed extra cover added in a2 on cap
- Added a sightline blocking wood wall with door inbetween buildings at middle route to point

- Made a map backstory more evident

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RubbishyUser

L7: Fancy Member
Feb 17, 2013
414
488
You fail on account of the fact I already did that.

RubbishyMercury said:
Don't stop Berry now, because he's having a good time.

Unless you don't want to be stopped for unrelated reasons.
 

Berry

resident homo
aa
Dec 27, 2012
1,056
1,898
A5
- Fixed an unclipped roof (glad nobody noticed this!)
- Changed the ew chicken wire bridges to supportless conveyor pipes
- Moved control point 32HU upwards to nerf sentry spots beside the large building
- Added chicken wire in the two symmetrical fences at point so it only blocks sightlines (not effective cover anymore!)
- Lowered small fence at the pipe on control point so it only covers the pipe's end
- Added some rock displacement up to the big pipe

- Fixed wood health patch below pipe clipping with the ground
- Moved pipe upwards to better block sightlines and to mirror the height changes of A4
- Lessened out of map tree spam

Download
 

Berry

resident homo
aa
Dec 27, 2012
1,056
1,898
Man, you nerfed my sentry spots. Don't you want me Berry? Don'tcha want me, woooah-oh-oh.

Someone complained about them. The cover fences are smaller now anyway, it's just that the sentries are at a height disadvantage
 

RubbishyUser

L7: Fancy Member
Feb 17, 2013
414
488
Yeah, I did. I just wanted the opportunity to sing songs that were 14 years older than me. On that note, I'm not super thrilled with the number of pipes you now have at the control point. 5? I mean, I know why, but I feel like one of them should be switched out with something else. Maybe the middle one could be a disused minecart siding?