Basically trying figure out how to make a texture in flat color and keep it that way regardless of if light is placed on it or not, making it not cast any shadows instead making it act as a light source. Currently i am working on this. As you can see some of the colored textures having shadows etc and aren't colored as flat even though the texture is just a color. Basically need texture to act as light. this is currently my first map i am working on btw, my knowledge isn't amazing.