Making of a Skull Hat

Discussion in 'Team Fortress 2 Talk' started by tf2.com, Oct 11, 2011.

  1. tf2.com

    tf2.com L11: Posh Member

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    If you played the "Halloween Manor" event last year, you may recognize this spine-chilling skull hat. What you probably don't recognize is the terrifying secret process I used to create it. Well, brace yourselves for a Halloween-themed learning nightmare, because this step-by-silent-Dracula-step guide is about to reveal all the gory details of hat making.

    [​IMG]



    Source: TF2.com
     
  2. Trotim

    aa Trotim

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    oh as if they cared about polycounts
     
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  3. Batandy

    Batandy L3: Member

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    800 polygons uh?
    You hat is over 2000 polygons...
    But anyway, i'm happy because of the new submission system that is being worked on
     
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  4. drp

    aa drp

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    the new system sounds great. will let many showcase their work even if their stuff doesnt get released.
     
  5. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    Now if only they would do something like this for maps, MAYBE we could get some more stuff into the game.
     
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  6. YM

    aa YM LVL100 YM

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    Hey hey hey I recognise the map in the background of that last picture.

    :cool:
     
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