So I am very interested in what can be done with entities and their properties. I was looking into making a SG that could be used as a turret of some sort that players could grab and control, but that didn't really fit well into my map, so now im looking another direction.
Would it be possible to make a Sentry Gun that attacks when triggered? Basically I want to make areas that when the enemy team enters in your base, a SG built into the ground or roof popups and kills them. I saw a SG model with animation such as it deploying, etc. I am curious how I would go about making one that comes out and kills players of the enemy team.
Im very new to mapping and "scripting" so please be detailed :biggrin:
Would it be possible to make a Sentry Gun that attacks when triggered? Basically I want to make areas that when the enemy team enters in your base, a SG built into the ground or roof popups and kills them. I saw a SG model with animation such as it deploying, etc. I am curious how I would go about making one that comes out and kills players of the enemy team.
Im very new to mapping and "scripting" so please be detailed :biggrin: