CP makeshift

Discussion in 'Map Factory' started by flamez, Jun 9, 2014.

  1. flamez

    flamez L1: Registered

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    First release of CP_Makeshift, a multi-stage CP map, climaxing in a bridge battle between red and blu over the final control point.

    Most detailing completed, still working on skybox setup and roof layout of S2CP1. Need to work on the lighting indoors as well.

    Looking for any feedback!
     
    Last edited: Jun 9, 2014
  2. The Asylum

    aa The Asylum

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    1- scale is a huge problem. no really, everything is HUGE. Great big open spaces everywhere are real gameplay killers
    2- everything else is really really tiny. the third stage is almost as big as the space between Dustbowl's 3rd stage blue spawn and it's 5th point.
    3- and flat. why is everything so flat
    4. sightlines. giant sightlines everywhere
     
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  3. radarhead

    aa radarhead Level 20 "Mapper"

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    Sounds a lot like my first released map, minus the detailing. Never detail your first release.