London/UK asset pack?

Discussion in 'Request Area' started by Mattie, Aug 14, 2018.

  1. Pocket

    aa Pocket Ya like Jazz?

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    I hella appreciate that you're doing this. Not nearly enough urban environments in the asset drawer yet, and judging by the WIP posts you're quite the talented modeler. Given the amount of progress you've made already, I might recommend just posting a pack of what you have so far with the plan to update it down the line, rather than hold out until you have absolutely everything. Just in case you got tied up in other obligations and never came back to it. That happens surprisingly often.
     
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  2. Mattie

    Mattie L1: Registered

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    Ironically enough I can't model for toffee - all the models made for this project have been created by far more talented modellers than myself. Just materials and project organisation for me!

    Otherwise you raise an interesting point, and we'll be sure to consider whether to stagger the pack's release into multiple major versions; the assets are currently categorised into high, medium and low priorities, so the highs and many mediums would definitely feature in the initial release. There's still some way to go before those high priority assets are done, however, but steady progress continues - such as with this (WIP) street furniture, made by the talented FGD5:
    [​IMG]
    Thanks for the support!
     
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  3. Mattie

    Mattie L1: Registered

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    Progress continues!
    [​IMG]
    The hard and dedicated work of our talented contributors means we're now getting closer and closer to a first full release of the pack, but there's still much to be done - and we still need your help. In particular we're looking for modellers to help make the last few assets (especially 3D skybox landmarks), as well as SFM animators to help out with the character animation on a short trailer that's being developed for the pack. If you think you can help out with those or with any other areas of the pack, add me on Discord (Mattie#6333) or find me on the TF2Maps Discord server.
    [​IMG]
     
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    Last edited: Jul 7, 2019
  4. Werewolf

    aa Werewolf Probably not a real Werewolf

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    It might help to post a list of which assets you still need help with.
     
  5. True lemon

    True lemon L3: Member

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    I'm gonna make a steam locomotive
     
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  6. Mattie

    Mattie L1: Registered

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    In terms of models the key ones that haven't been claimed by other contributors yet but which we'd still like to include for a first release are the skybox landmarks - versions of Big Ben/Parliament, St. Paul's Cathedral and Tower Bridge, still recognisable as themselves but given proportional and visual flair to match into the world of TF2 (and possibly with animations, for Tower Bridge's bascules opening - or for the Cathedral dome/the top of Big Ben opening up to reveal diabolical missile silos). Again there's also character animation needed for an SFM trailer (which has been fully blocked out and prepared), as well as potentially more general commercial or municipal signage overlays.
     
  7. ZombieGuildford

    ZombieGuildford L1: Registered

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    A lil' suggestion. The Phone and Police box should have opened version with separate potable doors.
     
  8. MegapiemanPHD

    aa MegapiemanPHD Doctorate in Deliciousness

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    Oh man I forgot about this pack, any plans on a release date?
     
  9. ZombieGuildford

    ZombieGuildford L1: Registered

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    I can't help but notice the coupling method on the Locomotives being the more modern bell and pin or whatever they're called. It would most likely still be Buffer and Chain or at the best support both types.
     
  10. ZombieGuildford

    ZombieGuildford L1: Registered

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    Will there be Yellow / Gold Postboxes.I know they weren't around in the 60s but we have the R, G, and B ones
     
  11. Mattie

    Mattie L1: Registered

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    There's no confirmed release date yet - progress has honestly been pretty slow lately, and certainly on my end I can attribute that to being busy with other stuff combined with periods of low motivation - but we still hope to release it in some form or another at some point. So it may be a cliche in its own right, but the release date currently stands at "when it's done". (What I can confirm is that we're hoping we can add the assets to Open Fortress' base game for all its mappers to use; in addition I've been working on an Open Fortress Deathmatch map, DM_Thames, that prominently features the London theme. It's in the game already so if you fancy seeing the assets in situ, hop on and give it a go)
    The trains have the same coupling method as the rest of base TF2's trains to ensure maximum compatibility with existing rolling stock models; it's a small concession to artistic license, but hopefully one that'll work in favour of broader versatility as a whole. (We have talked about implementing custom buffer/trackstop models at some point, so mappers can retrofit existing trains to British specifications, but that'll probably come further down the line - pun intended)
    We'll bear in mind these suggestions for the future of the pack - if we make versions of the props with enhanced mobility for SFM, open versions for mapping purposes will hopefully follow.

    Another little preview to whet your appetites - a brand-new modular set of windows and doors, made for the pack by the talented bakscratch:
    [​IMG]
     
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  12. MegapiemanPHD

    aa MegapiemanPHD Doctorate in Deliciousness

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    I've had an idea for a 3cp A/D map for whenever the pack is released.
     
  13. ZombieGuildford

    ZombieGuildford L1: Registered

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  14. ZombieGuildford

    ZombieGuildford L1: Registered

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    As long as I make the locos and any accompanying roiling stock more accurate later on that's fine.