Locking Buttons

Discussion in 'Mapping Questions & Discussion' started by Stickeyjam, Aug 17, 2011.

  1. Stickeyjam

    Stickeyjam L2: Junior Member

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    I've been struggling with this for a while and I don't know if it's a bug or just something I am not doing right.

    I have a button that is activated by damage. I want this button to become unusable for about a minute after it has been triggered. I don't want it to move so that's not an option here... I've tried using the "time before button resets" but that doesn't work, i've tried making an output that Locks the button for 60 seconds but that doesn't work.

    Anyone know a way I can lock this button after use?
     
    Last edited: Aug 17, 2011
  2. Faux Rhinoceros

    aa Faux Rhinoceros Also known as Dr. Element

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    you could set two outputs to itself that disables it instantly on use and enables it again after 60 seconds

    Just notice taht the button will be invisible when disabled
     
  3. Stickeyjam

    Stickeyjam L2: Junior Member

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    I've tried that and no luck. I can still use the button again after triggering it.
     
  4. Beetle

    Beetle L9: Fashionable Member

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    WHen pressed, you can make it recede into an invisible brush so that it cannot be hit until it is depressed.
     
  5. The Asylum

    aa The Asylum

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    Or just change it's damage filter, if it's only supposed to be used by one team