Now I'm no expert, but based upon the size of those barrels and health kit I'd say this map was way to large. Now I'd need to test it in a gameday to know for certain, but if I were to guess I'd say your corridors need to be about 50% of the size and the main arena maybe 33% smaller.
Having said that, congratulations on getting a map to a1!
I will say its a lot better than my first map, one thing to look at is adding more gameplay with geometry instead of propsand as Rubbishy said, congrats on getting it out there
Usually people get so caught up in making or perfecting their ideas that they never actually release anything --- they spend all their time making something, but then forget it or get bored after awhile
So, it got played on the gameday, and a lot of the critisism comes from that the map is too big (which I am gonna fix in a2, and that I use too many props instead of world gemetry. Can smebody please explain what is so bad about the latter one?