- Feb 7, 2009
- 227
- 17
I stole the valve entities for lighting from hydro, and it looks fine outdoors... but inside I either get fullbright
or pitchblack, depending on the angle viewed. A few other brushes do this too. Is there a tutorial, entity or field from one of hydro's entities I need to use to fix this?

or pitchblack, depending on the angle viewed. A few other brushes do this too. Is there a tutorial, entity or field from one of hydro's entities I need to use to fix this?