Ok, you've got several problems with your map. its a box, with props placed all around it very uninteresting, and makes for poor gameplay... it's also got huge sightlines OPing the sniper, textures aren't really very continuous, i doubt you'd find autumn leaves in the middle of an Egyptian desert. From what I can see in the screenshots, it's not symmetrical which is very important for KotH maps, it's very difficult to make a fair game for both sides with non symmetrical maps. Detailing is also quite important to work on as the map is flat and disinteresting and detailing doesn't count as whacking some random props that roughly fit the map theme inside the game space. I think it would be very hard to resurrect this map, so I'll suggest a complete do over. I'm not trying to be mean or anything, just trying to help you get better at mapping so you're future maps can be better.