koth_cringe

KotH koth_cringe b3c

CamiTheBrick

L1: Registered
Oct 3, 2022
27
1
CamiTheBrick updated koth_cringe with a new update entry:

Major Changes

-Set time to night
-Added lights around
-Did a final compile
-Built Cubemaps
-Added extra clipping
-Put nobuilds in doorways
20231106165457_1.jpg

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CamiTheBrick

L1: Registered
Oct 3, 2022
27
1
CamiTheBrick updated koth_cringe with a new update entry:

Changes after playtest #2

  • Made glass more obvious
  • Made the point's capture zone a little wider
  • Moved a couple lamp posts to be less in the way
  • Removed those blasted shutter doors
  • Fixed some weird lighting
    • Lighting will become more of a focus once we get to beta
    • Sorry if things are bright, I don't understand HDR super well
  • Changed a few textures
  • Fixed broken cubemaps while using HDR
  • Clipped the point to stop it from eating explosives[ATTACH...

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CamiTheBrick

L1: Registered
Oct 3, 2022
27
1
CamiTheBrick updated koth_cringe with a new update entry:

Halfway Detailed

  • Retextured the area from red spawn up to mid
  • Most ground outside is now a displacement
  • Most light sources make more sense and are more out of the way
  • Removed the super small hallway
  • Put a second big door on the "unnecessarily big" room
  • Redesigned big room to feel less cramped
  • Big room now connects to side rooms beside point
  • Point Platform is much bigger
  • Side path no longer goes to enemy battlements
  • Replaced Crates and Fence on the point with a small shack...

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