- Aug 7, 2014
- 1,241
- 1,025
- Rethemed the map to Autumn as opposed to bleak, boring Red Desert
inb4 Autumn Theme Pack.
- Rethemed the map to Autumn as opposed to bleak, boring Red Desert
inb4 Autumn Theme Pack.
- Added pickups to the C roof on BLU side to strengthen it's usage as both an attacking and defending point
- One way door in dropdown at C turned to face the seperated room of the building instead of the CP
- Displaced C point mostly
- Restructured first floor of the C point building slightly
- Main doorway into first floor of C point building now shuts after B is capped to make the one way route more covered
- Added a dropdown in the one way door building at A point
- Added a fence at C point beside the stairs to block a sightline
- Added windows in the dropdown building at C to add more counters to a sentry spot on the roof
- Removed one way door beside the dropdown at C, and elevated the health from it
- Lowest part of cliff beside A point is now reachable by jumping
- Fixed two clipping errors
- Added windows to the building overlooking B to make the area less overpowered
suggestions/comments
- made the dropdown at c more convenient to use
- added a second forward spawn for red that enables after a is capped
- one way door into c changed from a shutter to one of the setup gates so it's clearer it is a one way door
- blocked major bad sightline at c
- blocked annoying sightline at a
- more displacements
- Slightly lowered RED respawn time at C
- Lowered time to capture C from 26 seconds to 22 seconds
- Majorly restructured the B point
- Added an upstairs area to the left route into B (looking from BLU's side)
- Fixed some seams
- Added a window above the door next to the dropdown at C so RED can see if anyone is camping there
- Two rooms directly next to B point now connect by a doorway
- Removed medium ammopack in large room beside B point
- Fixed poor sightline out of BLU's forward spawn
- Fixed being able to block the second RED forward spawn with teleporters
- The two routes from A into B now connect together in the centre
- Slightly extended fencing at B to block some of a poor sightline
- Adjusted HP in the B-C hall and at the deathpit shortcut
- Reduced HP on the roof at C
- Opened one of the windows in the dropdown room at A-B
- Heightened fence to accomodate the previous change in the log
- Added some cover to the second floor sentry spot overlooking B
- Reduced sightline outside of BLU spawn
- Removed fencing behind B point
Minor:
- Clipped spawn rooms a little more
- Changed moonbase ramp to sawmill stairs at A
- Modified clipping in some very unnoticable places
- Fixed minor displacement issues