jump_daeva

JUMP jump_daeva final

myria

L2: Junior Member
Oct 5, 2019
96
3
myria updated jump_daeva with a new update entry:

b1

-cleaned up detailing on all jumps and connectors
-properly added catapults
-properly added func_clip_vphysics
-messed around with skybox/toolsblack boxes to fix weird visibility (not vis optimization, just being able to see stuff behind skybox brushes unintentionally)
-new welcome screen
-fixed last route for soldier
-lit areas that were previously quite dark to fix visibility in some areas
-removed herobrine

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myria

L2: Junior Member
Oct 5, 2019
96
3
myria updated jump_daeva with a new update entry:

b2

-lowered lightmap scale in various areas to bring down file size to something more normal
-added auto-edgebug to connector into 5th
-added env_laser to signify autoeb on 1st
-fixed some playerclips
-changed func_clip_vphys to no-render func_brushes for less bouncy stickies on 5th
-added slightly more detailing to 5th so its less skybox airpogo-y
-repositioned restart destination on 7th
-added catapult to 7th for soldiers who miss the sync speed strat
-added wallshot track in ceiling of last...

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