Excellent to see this post has been brought to life! Good work Jimmy, but the question is... what map next? :O
This is of course interesting, but in my opinion not deep enough. You are going through the basic principles of each map, but not really pointing out what makes them EPIC HAX OMG LOLZ0R. Myself I have been contemplating Badlands, suddenly noticing new areas with tactical values I had never thought of. For example the area around spire with the Stone Bridge and the Trash behind it, which is perfectly designed for various reasons. Also the Badlands lobby is very interesting from a gameplay perspective: the dropdown with the healthkit forces the player to a tradeoff: if he needs the kit he will need to drop down and lose both height advantage and a strategic area: the top lobby.
I really like your articles, so keep them coming! Just wanted to point out that it's the small things that make difference.
But nowadays most maps balance is fubard by the wrangler, I like how badlands is hardly affected by this though, due to the many routes.