Hi, I just had a run around of a2, andthese are some of the things I found:
CLIPPING:
There will be a lot of clipping photos in this, I know it's alpha 2, so it's not that big a deal now, but just for future reference.
This here could be clipped off so that people can't stand up here and spam people coming off A.
This is the outside of the building just so you know which one it is.
Please also clip all these holes in the walls, you probably will cause it looks like detail area, but just in case.
This area isn't so much in the gameplay area, but it would be nice if they were no collision and had player clip instead.
Little bit of messy clipping, you'll probably be doing it more carefully later on. Also you could clip the struts so the wall is smooth.
Don't know if you want to clip the windows so people can't stand on the ledge.
Good clipping here.
Please blockbullet this, it might be annoying for demos if their grenades fall down here.
MISCELLANEOUS:
What is are the teams trying to cap here? Why is it a last point? Resources? Land?
Perfect hight for a scout with the Winger to double jump to.
Might be just cause my computer has all lowest settings, but the lighting on the rock looks like it's coming from above.
Spot the problem ;p
Also maybe add something at the top of the fence.
Very dark area.
Last thing, are all the stairs in blue spawn the same hight? (96hu?) Kinda looks a bit strange.
So that's all I got for now.
Sorry for the length of the post :^)