CP Intersection

Discussion in 'Map Factory' started by Headhunter09, Aug 5, 2013.

  1. Headhunter09

    Headhunter09 L1: Registered

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    The gametype works like this:

    There are two middle points (B and C). Capture these, and the enemy's last point (A or D) unlocks. The two middle points lock for 30 seconds (although it will extend over if you have any capture progress). After that, the defending team must take back a middle point to lock their home point.
     
    Last edited: Aug 8, 2013
  2. Tarry H Sruman

    Tarry H Sruman Large Orphanage Proprietor

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    What is the objective, exactly?
     
  3. Kuzma

    Kuzma L1: Registered

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    Hold all points?
     
  4. Pocket

    aa Pocket func_croc

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    Isn't there a cp_intersection already?
     
  5. Headhunter09

    Headhunter09 L1: Registered

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    Yes, the two middle points have smaller cap times than the more removed points. All points are available at all times.

    There is a pl_intersection, but no cp_intersection to my knowledge.
     
  6. Egan

    aa Egan

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  7. Headhunter09

    Headhunter09 L1: Registered

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    Yup, thanks to the unexpected test today, A2 is out.

    I thought the test went fairly well.

    The last point is now locked until the two middle points are captured. Also, dynamic elements change when the last point opens up. Minor layout changes.

    Couldn't figure out a good way to cut off the top of the pipeline fence, sorry. I'll figure something out for the next revision.
     
  8. TheBestUsername

    TheBestUsername L4: Comfortable Member

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  9. Kill_the_Bug

    aa Kill_the_Bug

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    That road leading to the point in image 2 - wouldn't it be easier to use an overlay - it might solve that misaligned texture on the curve
     
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  10. Headhunter09

    Headhunter09 L1: Registered

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    Alright A3 is more of a fix, because it contains 100% fewer broken spawns and bad game logic, while containing no real new content. It's like a diet version.

    Also, I may enter this into the unique CP layout contest, but I also have a different map in the works, and I'm not sure how many submissions are allowed.
     
  11. TheBestUsername

    TheBestUsername L4: Comfortable Member

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    The number of submissions allowed is going to depend on the total number of submissions I receive in the next month or two. If not a lot of people enter, I'll allow multiple entries.