With the resent scout addition's here is a new contest for members to detail their little digital hearts away with. Please read the rules and post any questions! *Note: this does not need to be a functional map just make it look "freakin' sweet".
quoting Youme's post:
Rules:
Please Follow/post/respond to this thread here:
***Mapping Contest #7 Intel Room***
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quoting Youme's post:
- No size limits, just one intel room though, only extend entrances and exits as far as they need to get the idea. It doesn't even have to be a 'room' it can be outdoors if you want.
- Make sure there's at least one spawn point so people can take a look at it ingame but you don't need a spawn room, just stick it in the middle of the room.
- Nothing needs to be functional, just make sure there is at least an intel model!
- Custom models/props/textures/overlays are allowed
- You'll need at least one screenshot, please make it roughly (no strict limits) between 800x600 and 1024x768 and as high a quality gfx settings as you can manage.
- People are allowed to download your .vmf and use it in their maps as prefab. That's the risk you have to take! * With credit*
- Submit your .vmf, .bsp and two screenshots before 20 March 2009 in the upload thread! (Make sure your submission is named Intel_room_contest_<your forum name>_<entry number>.bsp)
- Only 2 entries are allowed for each mapper.
Please Follow/post/respond to this thread here:
***Mapping Contest #7 Intel Room***
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