info_player_teamspawn troubles

Discussion in 'Mapping Questions & Discussion' started by bob+M|M+, Nov 12, 2008.

  1. bob+M|M+

    bob+M|M+ L6: Sharp Member

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    First time making real spawn rooms and running into some problems.

    Instead of spawning at the respective colored spawnroom I am spawning in the middle of the map (origin?) where there is no info_player_start or info_player_teamspawn. Has anyone had this problem before?

    My info_player_teamspawns are setup exactly like pl_badwater, with 2 spawn rooms for each team.

    as a disclaimer I should mention that my spawnrooms don't have roofs, I haven't implemented func_respawnvisualizers, don't have any area portals and my map is enclosed in the giant cube of death atm.

    I'd appreciate any thoughts/comments

    Thanks,
    bob+M|M+
     
  2. Dox

    Dox L8: Fancy Shmancy Member

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    could you post the vmf?
     
  3. bob+M|M+

    bob+M|M+ L6: Sharp Member

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    Finally figured it out. My info_player_teamspawn people had their feet touching the floor. Moved them up in the +z direction a few units and now they all work! : D