My contest entry is nearing the size of Dustbowl in terms of space. I've barely begun detailing, just doing brushwork and now basic hint optimizing. Yet the compile time is taking freaking forever. Roughly 12min. at last count. I know that doesn't seem like much, but bear in mind this map is pretty devoid of details. Which got me thinking. Just one look at the decompiled Valve maps is enough to make your head hurt. So how long do you think it takes them to make something like Dustbowl or Badlands?