Discussion in 'Mapping Questions & Discussion' started by RaTcHeT302, Oct 3, 2011.
How do you make a door wich opens one time and set up an arena gametype?
Try to learn the hard way first because it will take you farther than if you depend on the resource pack.
Will do, thanks.
I made my doors and they now work but how do I make the shadow that it's cast look better or remove it?
func_doors don't cast shadows IIRC. You can disable casting shadows in a prop_dynamic's properties if you've parented it to a func_door.
Separate names with a comma.