CP hillside

Discussion in 'Map Factory' started by ManBeaR, Jun 2, 2014.

  1. ManBeaR

    ManBeaR L2: Junior Member

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    My secound attempt to make a map. An apine themed A/D.
     
    Last edited: Jun 11, 2014
  2. Faux Rhinoceros

    aa Faux Rhinoceros Also known as Dr. Element

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    I looks like you made a box and filled it with stuff, which is not really a good way to build a level. An inevitable result of this method is that there is soo much open unused space (and of course, that the map boundaries is a big box).

    Next time you decide that you want to make a whole new map, you should try to start somewhere (could be a control point) and just add on to that and keep building and building onto that until you have a level where the areas, the points of interest and even the map boundaries reflects the considerations you made while making the map.
     
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  3. ManBeaR

    ManBeaR L2: Junior Member

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    Updated to a1b, making it set at daytime.

    Dr. Element, thanks for the advise, probaly gonna do that for the 72h contest.
     
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  4. ManBeaR

    ManBeaR L2: Junior Member

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    a2 is out, I've basically reworked the entire map except the two control points and the spawns. Still pretty bad optimized and some areas I would guess are too good for snipers, so gonna be working on that.
     
    Last edited: Jun 9, 2014
  5. ManBeaR

    ManBeaR L2: Junior Member

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    a3 is now out, see the changelog for more information