[HELP] No countdown on my KOTH map..

  • Site Migration: See bugs? Report them here. Want something changed or have an idea? Suggest it here.

mackey

L1: Registered
Jul 29, 2010
6
0
There's no countdown on my map, visual or audio, for when the CP is available for capture. I deleted all the logic and tried copying koth examples from these forums, and also copied everything from viaduct, still nothing. Everything works fine, except the announcer problems (Warning Type is set to: Normal Announcements)

Is there easy I'm missing?

Thanks for any help.
 

mackey

L1: Registered
Jul 29, 2010
6
0
Yeah, I tried copying everything from there, but will try it again.

I also tried the shadowfax koth example, but even in his example bsp it doesn't countdown.
 

mackey

L1: Registered
Jul 29, 2010
6
0
I copied the koth section in ABS, pasted it in a new map, got no countdown.

If i run any valve koth map, I hear the countdown...
 

mackey

L1: Registered
Jul 29, 2010
6
0
ok so I coped everything from Viaduct and put it it's in own map in a box, there was a countdown. I coped that in to my map and there is no countdown again, audio or visual...

Anyone have an idea what is causing this?
 

Hanz

Ravin' Rabbid
aa
Jan 18, 2009
844
475
I made a KotH map and I've just used the ABS prefab pack.

Everything worked smoothly.
 

Mr.Late

L7: Fancy Member
Nov 27, 2009
408
157
You are using newest version of ABS prefab pack?
 

A Boojum Snark

Toraipoddodezain Mazahabado
aa
Nov 2, 2007
4,774
5,593
Actually I'll try looking into this, I noticed it when I made Traingrid but it slipped my mind since I thought it was just a fluke (as it's always worked in the past).
 

mackey

L1: Registered
Jul 29, 2010
6
0
I copied the logic/point in my map into a blank room and it worked great. I've tried all morning making a new skybox, checking for leaks, rendering with different visgroups off.. nothing I do seems to work.
 

A Boojum Snark

Toraipoddodezain Mazahabado
aa
Nov 2, 2007
4,774
5,593
Ok, I'm really confused, I ran a handful of maps I had lying around to see if they had a countdown or not...
abs_gametype_library: yes
koth_traingrid_b2: no (I used my library for this)
koth_oilfield: yes
koth_aly_72: yes
koth_canada_rc1: no
koth_stark_a3: yes
library setup copied straight into abs_test: yes

I really can't find any relationship... do you have a link to your map so I could check it out?