- Mar 21, 2013
- 92
- 9
Hello everybody, I post here because I was wondering : what prop should I use in order to make a plateform ?
More precisely, I'm building a kind of giant warehouse, and I want people outside to be incited to "assalt" (well, enter) it. So I will make multiple entrances relying on "stairs" next to windows, and I would like those windows to lead player on "plateforms", maybe spytech-like, made of a grid-floor and some railings, that would give incoming players some advantages on people inside the warehouse.
And I was wondering how to make these ? Should I McGiver it with brushes and a grid texture ? Or do some models fill this role ?
More precisely, I'm building a kind of giant warehouse, and I want people outside to be incited to "assalt" (well, enter) it. So I will make multiple entrances relying on "stairs" next to windows, and I would like those windows to lead player on "plateforms", maybe spytech-like, made of a grid-floor and some railings, that would give incoming players some advantages on people inside the warehouse.
And I was wondering how to make these ? Should I McGiver it with brushes and a grid texture ? Or do some models fill this role ?