- Feb 16, 2008
- 506
- 215
I seem to recall Vilepickle saying somewhere that he imported some of his Quake remakes directly into Hammer to give a good base to start from.
I've been looking for inspiration for my first offical map for the last few weeks and I finally found it. A clan mate wants me to do a remake of Facing Worlds from UT (a.k.a. Face?).
I don't even know where to begin to import this into Hammer. Can anyone point me towards some resources to check out? I really like the look of the map, I just installed UT for the first time to walk through it. It's obviously going to need some heavy modification to fit TF2....and I'm not sure about the whole rotation above the planet aspect. I may toss that out if turns out to be too much and try to fit a different theme while attempting to preserve the general layout.
I've been looking for inspiration for my first offical map for the last few weeks and I finally found it. A clan mate wants me to do a remake of Facing Worlds from UT (a.k.a. Face?).
I don't even know where to begin to import this into Hammer. Can anyone point me towards some resources to check out? I really like the look of the map, I just installed UT for the first time to walk through it. It's obviously going to need some heavy modification to fit TF2....and I'm not sure about the whole rotation above the planet aspect. I may toss that out if turns out to be too much and try to fit a different theme while attempting to preserve the general layout.