Heavy Update Released

Guyovick

L1: Registered
Jun 21, 2008
11
1
Not as much Heavy fatigue.

I agree that there weren't as many all heavy teams. I think the addition of the arena game mode, which has an increased penalty for death, made players fallback to classes they are more familiar with.
 
Dec 25, 2007
566
440
Immediately after the update, I was playing on Apex's server, about 10v10. That was initially 9 heavies on each team.

Trust me, massive heavy spam + friendly fire do not mix well...
 

Hawk

L7: Fancy Member
Dec 3, 2007
419
213
I imagine a lot of servers were expecting a Heavy flood, so they may have imposed class limits. I can't tell for sure though, because I never actually tried to be a Heavy.
 

Inqwel

L6: Sharp Member
Jun 2, 2008
308
59
There are a lot of rooms in Badwater that just seem so ... empty.
 

Ida

deer
aa
Jan 6, 2008
2,289
1,372
Oh, please. Look at Gold Rush. That map looks amazing. Valve can do great looking maps in a few months.
 
Last edited:

laghlagh

L6: Sharp Member
Jul 15, 2008
389
53
Ironically, the maps they released that looks brilliant (arena maps) are mildly boring to play.