Heavy Update Released

Discussion in 'Team Fortress 2 Talk' started by Zmathue, Aug 19, 2008.

  1. Zmathue

    Zmathue L2: Junior Member

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    Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

    Added 3 Heavy unlockables


    Natascha, The Sandvich, The Killing Gloves of Boxing

    Added 35 new Heavy achievements

    Added Arena game mode

    5 arenas: Lumberyard, Ravine, Well, Granary, Badlands

    Added cp_steel, a community map by Jamie "Fishbus" Manson


    Changes


    Added server map timeleft to upper right of scoreboard

    Added new firing sounds to The Backburner

    Removed the Custom Tab in the serverbrowser, and added the Tags field to the base Internet Tab

    Increased The Kritzkrieg's uber-charge rate bonus from 10% to 25%

    32 player servers can now support an extra slot of SourceTV

    Made the freezecam item panel description easier to read

    Players now broadcast whether they chose a team directly or use autoteam

    Added proper handling of cart blocking recognition to Payload maps



    Bug fixes


    Fixed bug where switching from flaregun-wielding Pyro to another class meant you didn't get a full ammo loadout on first spawn

    Fixed Spy watch arm not using team skins

    Fixed weapon switching preventing you from using secondary attacks for a 0.2s window after the primary became available

    Fixed players getting stuck in a bad animation state when class switching while spinning the minigun

    Fixed a loophole that allowed players to pickup weapons of other classes

    Fixed a bug that resulted in players earning more crit chance bonus in large, single damage events than they are supposed to

    Fixed an issue with the floating HUD +X health indicators that resulted in them appearing incorrectly

    Fixed a bug which caused the minigun spinning & firing sounds to occasionally stop while the Heavy was still firing

    Fixes the Loadout player model panel causing the in-game player facial animation to perform incorrectly

    Fixed spectators not having the target ID labels display correctly

    Fixed the cart alarm sound occasionally getting stuck on in Payload maps
     
    Last edited: Aug 19, 2008
  2. bobby1211

    bobby1211 L2: Junior Member

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    Thanks for posting,

    Anyone know anymore about this one:

    Fixed a loophole that allowed players to pickup weapons of other classes

    I thought any player could pick up any other players weapon for ammo, where we not supposed to be able to do that?

    -Bobby
     
  3. TheJCS

    TheJCS L1: Registered

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    I think it means "use", not "take the ammo"
     
  4. Inqwel

    Inqwel L6: Sharp Member

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    The update doesn't mention the new PL map Badwater Basin.
     
  5. Zmathue

    Zmathue L2: Junior Member

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    Its a block for server plugins that give players other classes weapons.
     
  6. lerlerson

    lerlerson L2: Junior Member

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    It is.
     
  7. cornontheCoD

    cornontheCoD L7: Fancy Member

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    ummmmm... why is this not on steampowered.com?

    I checked twice. still not there

    just meet the sandvich
     
  8. bobby1211

    bobby1211 L2: Junior Member

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    Refresh? Try CTRL+F5 to complete refresh and make sure you are not bringing up from cache

    Its there, and it shows Badwater Basin

    http://steampowered.com/v/index.php?area=posts

    I cant wait to play!

    -Bobby
     
  9. psihomir

    psihomir L4: Comfortable Member

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    What the hell?

    I didn't see a "No tags" filter or anything like that. How am I supposed to remove all that instant spawn garbage from my server list now?
     
  10. nossie

    nossie L3: Member

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    i no how gay! no we actually have to look at the tags + the tittle =\ i suppose the merge coz not many custom tab servers were getting traffic...
     
  11. VelvetFistIronGlove

    aa VelvetFistIronGlove

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    Pity they still haven't added a search by server name, either.
     
  12. YM

    aa YM LVL100 YM

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    Yeah I don't get that, that one seems most logical..
     
  13. Shadow Scythe

    Shadow Scythe L2: Junior Member

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    What's this? No more civilian heavy? Disappointing! That was my favorite way to not help my team. :mellow:

    Arena mode is really fun. Thumbs up, Valve! :D
     
  14. psihomir

    psihomir L4: Comfortable Member

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    By the way, at least I'm happy about something - there's no snow in this update after all :p Just white rocks.
     
  15. luxatile

    aa luxatile deer

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    I think they borked the server search function. It used to sort servers by ping, now they're just in a random order.
     
  16. Vander

    Vander L8: Fancy Shmancy Member

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    I REALLY like arena mode. Makes for a good change of pace.
     
  17. luxatile

    aa luxatile deer

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    I agree. It's really fun for times when you want to fight with someone, although I won't say I like it better than Control Points or Payload.
     
  18. cornontheCoD

    cornontheCoD L7: Fancy Member

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    click on the latency button to sort by ping. still works
     
  19. Bonafide

    Bonafide L6: Sharp Member

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    yea they did. Its kinda annoying but an easy work around is to sort by ping, then by map. It will then list the pings from lowest to highest with the maps also alphabetical. (Like it used to by simply listing the maps in order)
     
  20. TriadAlfa

    TriadAlfa L1: Registered

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    Havent played other maps yet, just Badwater which seems to be really good. Payload goes on quite easily and the last point is the only bottleneck, but has many ways to attack and defend it.

    Also there wasnt that many heavys playing for achievments, only like 4 per side. On pyro update there were at least 10 pyros per side.