GunGame (VScript Gamemode)

VScript GunGame (VScript Gamemode) v15b

LizardOfOz

Hale's Own Programmer
aa
Sep 7, 2022
328
105
LizardOfOz submitted a new resource:

GunGame (VScript Gamemode) - The game of the Gun!

This is the dev package for making maps for GunGame VScript starring the Mercenary.
It's an early iteration of the gamemode, but should be ready for making maps for it.
GunGame is created in collaboration with the Open Fortress team, and as such partial credit goes to them.
We also plan to also release DeathMatch VScript (more closely resembling OF's DM) dev package by the end of February (hopefully).

Notes:
  • While there's no devpackage for DM-VScript yet, we recommend to create...

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LizardOfOz

Hale's Own Programmer
aa
Sep 7, 2022
328
105
LizardOfOz updated GunGame (VScript Gamemode) with a new update entry:

v3

v3:
- Golden Crowbar!
  • OF Announcer by Benjamoose!
  • Fixed the crash associated with being given the next weapon.
  • Players holding the Golden Crowbar are outlined through walls.
  • Fixed getting stuck in Sniper Scope
  • Fixed Demoshield Charge not working as it should.
  • Fixed viewmodel animation jank.

v2:
  • Fixed 2 assists not counting as a kill.
  • Now the underlying class changes when changing to an associated weapon, solving a lot of...

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LizardOfOz

Hale's Own Programmer
aa
Sep 7, 2022
328
105
LizardOfOz updated GunGame (VScript Gamemode) with a new update entry:

v4

  • Now using the proper Victory Screen instead of mp_restartgame 15.
  • "Previous Weapon" keybind now switches between your current weapon and the Crowbar.
  • Re-introduced weapons:
- Claidheamh Mòr & Tide Turner.
- Caber & Splendid Screen.
- Pretty Boy's Pocket Pistol.
- Removed Classic. It's too bad for GunGame.

  • Fixed the ability to fire during the first few seconds before anyone can more.
  • Fixed music not playing if you've joined mid-round...

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LizardOfOz

Hale's Own Programmer
aa
Sep 7, 2022
328
105
LizardOfOz updated GunGame (VScript Gamemode) with a new update entry:

v5b

  • Now disabled during the Feedback Round.
  • Any issues with kills and assists should now be fixed, including suicides and death pits.
  • Reshuffled some weapons a bit.
  • Added Sydney Sleeper as a Sniper Rifle alternative.
  • Fixed bugs to weapon getting stuck during weapon switching.
  • Fixed Demoshield crits lasting longer than they should.
  • I swear I did more than this, but the code diff disagrees.
  • Removed the annoying audio when you obtain/lose max bhop momentum.

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LizardOfOz

Hale's Own Programmer
aa
Sep 7, 2022
328
105
LizardOfOz updated GunGame (VScript Gamemode) with a new update entry:

v6

  • Added Custom UI displaying your Current and Next Weapons.
  • Early weapons now require 2 kills to progress, while later require only 1.
  • Fixed the Merc A-posing with certain weapons.
  • Fixed scoreboard-related bugs.
  • "Last Weapon" keybind switches between your current weapon and the Crowbar.
  • Major code refactoring, so, I've lost track of what else has been changed.

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LizardOfOz

Hale's Own Programmer
aa
Sep 7, 2022
328
105
LizardOfOz updated GunGame (VScript Gamemode) with a new update entry:

v7

GunGame v7:
  • Fixed the bug related to Strange Cosmetics leveling up (hopefully).
  • Removed assists. Earn your progress like a Mann!
  • The game now tries to spawn you at least 500hu away from other players.

  • Take a break! Increased respawn time from 3 to 8 seconds.
  • You can no longer see the other players' Health.
  • Fixed players get stuck with the Sniper Rifles zoom after moving to the next weapon.
  • On-spawn invul wears off...

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LizardOfOz

Hale's Own Programmer
aa
Sep 7, 2022
328
105
LizardOfOz updated GunGame (VScript Gamemode) with a new update entry:

v7a

Important Hotfix:

  • Fixed the bug related to Strange Cosmetics leveling up (hopefully this time for sure).
  • Sadly this fix broke the TAB Scoreboard. Ignore it for now.
  • Fixed a major bug when the game tried to convert unassigned players (including SourceTV) to the Mercenary.
  • Fixed botkiller attachments not getting deleting when converting to the Merc.
  • Fixed longer than intended respawn times.
  • Fixed flames not working sometimes.
  • Fixed...

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LizardOfOz

Hale's Own Programmer
aa
Sep 7, 2022
328
105
LizardOfOz updated GunGame (VScript Gamemode) with a new update entry:

v8

Completely revamped weapon progression:
  • Now featuring 31 weapons!
    • This includes Flamethrower, Phlogistinator, Dragon's Fury and Huntsman.
  • You need only 1 kill to get to the next weapon!
  • Assists count as kills!
  • All weapons reload 25% faster!

  • Fixed players facing a wall upon respawn.
  • Added alpha-versions of third-person animations. Still work-in-progress, but should be no A-posing.
  • Remade weapon viewmodel logic. There are still...

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LizardOfOz

Hale's Own Programmer
aa
Sep 7, 2022
328
105
LizardOfOz updated GunGame (VScript Gamemode) with a new update entry:

v10

  • Fixed error spam in chat.
  • Market Gardens are now guaranteed to kill.
  • Assists are now less forgiving. They were intended to fix kill steals and not progress your weapons while you're dead.
  • Increase Double Donk damage by 50%, so that you could one-shot with a reasonably close Double Donk.
  • Refined bootleg bhopping.
  • Fixed heal-on-hit not working on Black Box and Blutsauger.
  • Fixed some explosive weapons not having gunboats effect.
  • Fixed some weapons not having...

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LizardOfOz

Hale's Own Programmer
aa
Sep 7, 2022
328
105
LizardOfOz updated GunGame (VScript Gamemode) with a new update entry:

v14

  • ADDED HATS (only non-promo cosmetics made by Valve). They get selected at random and stay until the map change.
  • Added Top Panel that keeps track of your and the leader's score.
  • Added more Mercenary voice lines.
  • Removed sleeves on the viewmodel, they cause nothing but problems.
  • Fixed random A-posing headless ragdolls.
  • Fixed other ragdoll-related bugs.
  • Fixed respawn-related issues.
  • Fixed various minor bugs.

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