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"Gib Jars" objects

Discussion in 'WIP (Work in Progress)' started by Mic, Sep 14, 2008.

  1. Mic

    Mic L1: Registered

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    This is such a different object, I though I should post here to get feedback and suggestions. I haven't got a ton of time into it yet, the objects are all unwrapped onto one texture to save on overhead.

    I want to make the glass breakable, I have not created a destructible mesh yet, but I'm sure its not too hard

    [​IMG]
     
  2. TimmerTheTank

    TimmerTheTank L1: Registered

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    awweeesome
     
  3. Cerious

    Cerious L7: Fancy Member

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    I think you posted this on the wrong board, as this is WIP for maps lol.
     
  4. AWESOME-O

    AWESOME-O L10: Glamorous Member

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    This is also wips for models etc
    Its just WIP
    a model can be in WiP 2.
     
  5. laghlagh

    laghlagh L6: Sharp Member

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    This is really, really good!
     
  6. tenaciousg

    tenaciousg L1: Registered

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    thats cool and freaky hah.. not sure if it fits the tf2 theme but very welcome.
    one thing i wanted to say was the caps of the bottles.. i realise they are all going to be the same but there shouldnt be any silver on it imo.. its very noticable, the caps should be a solid color. just looks repetitive..
     
  7. Meta

    Meta L1: Registered

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    It would be pretty helpful if you were making a Halloween themed map.
     
  8. TimmerTheTank

    TimmerTheTank L1: Registered

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    omg i can feel the next theme contest now 'tf2 halloween themes'
     
  9. Mic

    Mic L1: Registered

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    Thank for the comments everyone. I was not thinking Halloween per say, but that is a very good suggestion! I hope to wrap this up, and upload it for you guys to use just for that reason.

    I was at a loss for how to theme the jars. So I went with the scrapie metal look, much like on the turrets. Also, on anther posting, I am working to figure out how to animate an object. I would love to attach a bone to the heads to make the heads bob up and down a bit in a idle animation. As well as make the object breakable.
     
  10. Dox

    Dox L8: Fancy Shmancy Member

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    just from that pic without the ability to download them for a closer look, the tags in them seem un-TF2... Not sure if its the lack of shading or the small text (AFAIK I've never seen small text in TF2... it may be there but i cant recall it.)on them but they don't seem to fit.
     
  11. Zwiffle

    Zwiffle L6: Sharp Member

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    This would fit perfectly in a mad doctor's laboratory themed map. Might also be nice in a Brady Bunch-esque machinima. :)