CTF George

Mar 23, 2010
1,872
1,696
i ran through both maps and george's lighting was just as bright if not brighter in most places around A in comparison to pipeline's. there were a lot of dim spots that i should probably lighten up. C has no natural lighting, so i'll probably add some there. B could also use a lot more.

http://dl.dropbox.com/u/7479925/Maps/george/comp.png probably not fair cause of the snow, but i have plenty of pics.

im wondering what people think about the aesthetics (yukon snow blend, etc.). i dont really know, man.
 
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Sergis

L666: ])oo]v[
aa
Jul 22, 2009
1,874
1,257
cp_george_a2a0000%20%282%29.jpg


a sentry in these spots is both well defendable and covers all entries to the point. i think you need to make your paths into B to not be easily coverable by a single sentry