Gaming Night: Part VII - March 16th Gaming Night VI Recap: We have an entire thread dedicated to this subject, so I think it got covered / is being covered pretty well there. Gaming Night VII When: March 16th Ok, well, the main event starts at the below time and the above date, but I am passing the map list off to those with the happy "Add" power now, and we shall see what happens. If the rotation is up and running tommorow I say go for it. 1:00 PM PST, 4:00 PM EST, 9:00 PM GMT Where: TF2Maps.net partner server: 126.96.36.199:27015 Link should connect you straight to the server Maps: If you are submitting a map, please do one of the following: Include a link to a publicly released version If there is no publicly released version send either me or DrPepper a forum PM (or contact me on steam) containing a link to a version that we can post onto the server. *note* we will most likely NOT have a password on the server so any maps submitted can still be download by the general public and there is a chance they might like it enough to try and post it to the internet without first asking permission. Keep this in mind. Sorry for the super short notice on this one, and due to the fact we did not play last weeks list at all, and we have such short notice on this one, I am going to start with the same list as Part VI ctf_snofort_final dom_complex_b3e cp_beachinvasion duel_street_b2 ctf_clash3 ctf_chaos ctf_badlands_classic_b3e cp_2skyscraper_b3 cp_hallway cp_science2_b2 ctf_geothermal_b1 cp_spywinder ctf_rock Map Submissions closed (PM me if its urgent and I will see what I can do) If you want to change a map submission, go for it, I just grabbed the list from last week since we did not get to play it. Additional Info: We will probably do a few rounds of TF2Maps.net people vs. Colts Playground people. I asked Immortal-D to see about setting that up. Map Rotation changes / updates / additions should be in by Friday 9:00 pm EST, or Saturday 9:00 pm EST depending on which day we pick to have the game day.