Func_water_analog help

That's the plan

L4: Comfortable Member
Jul 8, 2018
183
38
I have a minor issue. I’m trying to make a func_water_analog entity in portal 2 . The problem is whenever I try to turn a brush with a water texture or water brush into a entity (such as func_water_analog) it just spawns above the 0 0 0 mark in hammer and does nothing. Any help?