Func_water_analog help

Discussion in 'Mapping Questions & Discussion' started by That's the plan, May 2, 2019.

  1. That's the plan

    That's the plan L4: Comfortable Member

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    I have a minor issue. I’m trying to make a func_water_analog entity in portal 2 . The problem is whenever I try to turn a brush with a water texture or water brush into a entity (such as func_water_analog) it just spawns above the 0 0 0 mark in hammer and does nothing. Any help?