func_physbox

Pickle Da Goldfish

L1: Registered
Jul 21, 2020
4
0
I have run into a problem with func_physbox. It can't be moved with explosions or by shooting at it. It can however be moved by projectiles like the cleaver and demoman's pipes and stickies. Is there any way at all to make it so that it can be affected by bullets and explosions?